Snake game in C++23 using SDL2 and with help of AI

Felix Bytow c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings 1 éve
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager 1 éve
assets 7a1e3479c7 :sparkles: added asset manager 1 éve
game c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings 1 éve
licenses 7a1e3479c7 :sparkles: added asset manager 1 éve
.gitignore c3b8ef43c3 :tada: first commit 1 éve
CMakeLists.txt 9bc7fb912f :sparkles: added working splash screen 1 éve
README.md c3b8ef43c3 :tada: first commit 1 éve
SDL.cxx 7a1e3479c7 :sparkles: added asset manager 1 éve
SDL.hxx 7a1e3479c7 :sparkles: added asset manager 1 éve
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen 1 éve
SDLRenderer.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype 1 éve
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager 1 éve
SDLWindow.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype 1 éve
main.cxx 9bc7fb912f :sparkles: added working splash screen 1 éve

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.