| .idea | 71a43d82f0
					:recycle: moved surface -> texture back into asset manager | vor 1 Jahr | 
		
			
				
					| assets | 7a1e3479c7
					:sparkles: added asset manager | vor 1 Jahr | 
		
			
				
					| game | c6bd10796d
					:art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings | vor 1 Jahr | 
		
			
				
					| licenses | 7a1e3479c7
					:sparkles: added asset manager | vor 1 Jahr | 
		
			
				
					| .gitignore | c3b8ef43c3
					:tada: first commit | vor 1 Jahr | 
		
			
				
					| CMakeLists.txt | 9bc7fb912f
					:sparkles: added working splash screen | vor 1 Jahr | 
		
			
				
					| README.md | c3b8ef43c3
					:tada: first commit | vor 1 Jahr | 
		
			
				
					| SDL.cxx | 7a1e3479c7
					:sparkles: added asset manager | vor 1 Jahr | 
		
			
				
					| SDL.hxx | 7a1e3479c7
					:sparkles: added asset manager | vor 1 Jahr | 
		
			
				
					| SDLRenderer.cxx | 9bc7fb912f
					:sparkles: added working splash screen | vor 1 Jahr | 
		
			
				
					| SDLRenderer.hxx | abf98d50c2
					:sparkles: added renderer and first GameState prototype | vor 1 Jahr | 
		
			
				
					| SDLWindow.cxx | 7a1e3479c7
					:sparkles: added asset manager | vor 1 Jahr | 
		
			
				
					| SDLWindow.hxx | abf98d50c2
					:sparkles: added renderer and first GameState prototype | vor 1 Jahr | 
		
			
				
					| main.cxx | 9bc7fb912f
					:sparkles: added working splash screen | vor 1 Jahr |