Snake game in C++23 using SDL2 and with help of AI

Felix Bytow c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings hai 1 ano
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager hai 1 ano
assets 7a1e3479c7 :sparkles: added asset manager hai 1 ano
game c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings hai 1 ano
licenses 7a1e3479c7 :sparkles: added asset manager hai 1 ano
.gitignore c3b8ef43c3 :tada: first commit hai 1 ano
CMakeLists.txt 9bc7fb912f :sparkles: added working splash screen hai 1 ano
README.md c3b8ef43c3 :tada: first commit hai 1 ano
SDL.cxx 7a1e3479c7 :sparkles: added asset manager hai 1 ano
SDL.hxx 7a1e3479c7 :sparkles: added asset manager hai 1 ano
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen hai 1 ano
SDLRenderer.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype hai 1 ano
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager hai 1 ano
SDLWindow.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype hai 1 ano
main.cxx 9bc7fb912f :sparkles: added working splash screen hai 1 ano

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.