Snake game in C++23 using SDL2 and with help of AI

Felix Bytow b749c5f07e :sparkles: assets are now placed in MacOS application bundle vor 1 Jahr
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager vor 1 Jahr
assets df4be7c540 :sparkles::fire: added the credits screen and finally removed the dummy state vor 1 Jahr
game b749c5f07e :sparkles: assets are now placed in MacOS application bundle vor 1 Jahr
licenses b7f08cfd11 :page_facing_up: added more license information vor 1 Jahr
.gitignore c3b8ef43c3 :tada: first commit vor 1 Jahr
CMakeLists.txt b749c5f07e :sparkles: assets are now placed in MacOS application bundle vor 1 Jahr
LICENSE b7f08cfd11 :page_facing_up: added more license information vor 1 Jahr
README.md b7f08cfd11 :page_facing_up: added more license information vor 1 Jahr
SDL.cxx 171452b996 :recycle: removed all usages of std::format, so Apple CLang can be used vor 1 Jahr
SDL.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class vor 1 Jahr
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen vor 1 Jahr
SDLRenderer.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class vor 1 Jahr
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager vor 1 Jahr
SDLWindow.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class vor 1 Jahr
main.cxx 7576922a6b :sparkles: lots of quality improvements vor 1 Jahr

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.

External licenses