.idea
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71a43d82f0
:recycle: moved surface -> texture back into asset manager
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hai 1 ano |
assets
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df4be7c540
:sparkles::fire: added the credits screen and finally removed the dummy state
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hai 1 ano |
game
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b749c5f07e
:sparkles: assets are now placed in MacOS application bundle
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hai 1 ano |
licenses
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b7f08cfd11
:page_facing_up: added more license information
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hai 1 ano |
.gitignore
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c3b8ef43c3
:tada: first commit
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hai 1 ano |
CMakeLists.txt
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b749c5f07e
:sparkles: assets are now placed in MacOS application bundle
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hai 1 ano |
LICENSE
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b7f08cfd11
:page_facing_up: added more license information
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hai 1 ano |
README.md
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b7f08cfd11
:page_facing_up: added more license information
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hai 1 ano |
SDL.cxx
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171452b996
:recycle: removed all usages of std::format, so Apple CLang can be used
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hai 1 ano |
SDL.hxx
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0714f504ba
:sparkles: added dependency to boost and refactored the button class
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hai 1 ano |
SDLRenderer.cxx
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9bc7fb912f
:sparkles: added working splash screen
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hai 1 ano |
SDLRenderer.hxx
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0714f504ba
:sparkles: added dependency to boost and refactored the button class
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hai 1 ano |
SDLWindow.cxx
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7a1e3479c7
:sparkles: added asset manager
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hai 1 ano |
SDLWindow.hxx
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0714f504ba
:sparkles: added dependency to boost and refactored the button class
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hai 1 ano |
main.cxx
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7576922a6b
:sparkles: lots of quality improvements
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hai 1 ano |