Felix Bytow 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前
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ui 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前
AssetManager.cxx c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings 1 年之前
AssetManager.hxx 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional 1 年之前
DummyState.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前
DummyState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前
GameState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前
GameStateManager.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前
GameStateManager.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 年之前
LoadingState.cxx 9bc7fb912f :sparkles: added working splash screen 1 年之前
LoadingState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype 1 年之前
MenuState.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前
MenuState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前
SplashState.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前
SplashState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年之前