Felix Bytow 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás
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ui 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás
AssetManager.cxx c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings há 1 ano atrás
AssetManager.hxx 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional há 1 ano atrás
DummyState.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás
DummyState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás
GameState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás
GameStateManager.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás
GameStateManager.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class há 1 ano atrás
LoadingState.cxx 9bc7fb912f :sparkles: added working splash screen há 1 ano atrás
LoadingState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype há 1 ano atrás
MenuState.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás
MenuState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás
SplashState.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás
SplashState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once há 1 ano atrás