Snake game in C++23 using SDL2 and with help of AI

Felix Bytow ed8c2be4ce :recycle: added a little more spacing to credits пре 1 година
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager пре 1 година
assets df4be7c540 :sparkles::fire: added the credits screen and finally removed the dummy state пре 1 година
game ed8c2be4ce :recycle: added a little more spacing to credits пре 1 година
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CMakeLists.txt df4be7c540 :sparkles::fire: added the credits screen and finally removed the dummy state пре 1 година
LICENSE b7f08cfd11 :page_facing_up: added more license information пре 1 година
README.md b7f08cfd11 :page_facing_up: added more license information пре 1 година
SDL.cxx 171452b996 :recycle: removed all usages of std::format, so Apple CLang can be used пре 1 година
SDL.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class пре 1 година
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen пре 1 година
SDLRenderer.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class пре 1 година
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager пре 1 година
SDLWindow.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class пре 1 година
main.cxx 7576922a6b :sparkles: lots of quality improvements пре 1 година

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.

External licenses