Felix Bytow c8fbe994b9 :sparkles: first working version of a line input field il y a 2 ans
..
ui c8fbe994b9 :sparkles: first working version of a line input field il y a 2 ans
AssetManager.cxx 60633c2256 :construction: working on line input for high scores il y a 2 ans
AssetManager.hxx 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional il y a 2 ans
DummyState.cxx c8fbe994b9 :sparkles: first working version of a line input field il y a 2 ans
DummyState.hxx c8fbe994b9 :sparkles: first working version of a line input field il y a 2 ans
GameState.hxx c8fbe994b9 :sparkles: first working version of a line input field il y a 2 ans
GameStateManager.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once il y a 2 ans
GameStateManager.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class il y a 2 ans
LoadingState.cxx 9bc7fb912f :sparkles: added working splash screen il y a 2 ans
LoadingState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype il y a 2 ans
MenuState.cxx c8fbe994b9 :sparkles: first working version of a line input field il y a 2 ans
MenuState.hxx c8fbe994b9 :sparkles: first working version of a line input field il y a 2 ans
SplashState.cxx c8fbe994b9 :sparkles: first working version of a line input field il y a 2 ans
SplashState.hxx c8fbe994b9 :sparkles: first working version of a line input field il y a 2 ans