Felix Bytow c8fbe994b9 :sparkles: first working version of a line input field vor 2 Jahren
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ui c8fbe994b9 :sparkles: first working version of a line input field vor 2 Jahren
AssetManager.cxx 60633c2256 :construction: working on line input for high scores vor 2 Jahren
AssetManager.hxx 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional vor 2 Jahren
DummyState.cxx c8fbe994b9 :sparkles: first working version of a line input field vor 2 Jahren
DummyState.hxx c8fbe994b9 :sparkles: first working version of a line input field vor 2 Jahren
GameState.hxx c8fbe994b9 :sparkles: first working version of a line input field vor 2 Jahren
GameStateManager.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once vor 2 Jahren
GameStateManager.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class vor 2 Jahren
LoadingState.cxx 9bc7fb912f :sparkles: added working splash screen vor 2 Jahren
LoadingState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype vor 2 Jahren
MenuState.cxx c8fbe994b9 :sparkles: first working version of a line input field vor 2 Jahren
MenuState.hxx c8fbe994b9 :sparkles: first working version of a line input field vor 2 Jahren
SplashState.cxx c8fbe994b9 :sparkles: first working version of a line input field vor 2 Jahren
SplashState.hxx c8fbe994b9 :sparkles: first working version of a line input field vor 2 Jahren