.. |
ui
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b42a19ff33
:sparkles: added game over screen with name input for high score
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há 1 ano atrás |
AssetManager.cxx
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60633c2256
:construction: working on line input for high scores
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há 1 ano atrás |
AssetManager.hxx
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0147cf5cf3
:recycle: Asset now uses raw pointer instead of std::optional
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há 1 ano atrás |
DummyState.cxx
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c8fbe994b9
:sparkles: first working version of a line input field
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há 1 ano atrás |
DummyState.hxx
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c8fbe994b9
:sparkles: first working version of a line input field
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há 1 ano atrás |
GameOverState.cxx
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b42a19ff33
:sparkles: added game over screen with name input for high score
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há 1 ano atrás |
GameOverState.hxx
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b42a19ff33
:sparkles: added game over screen with name input for high score
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há 1 ano atrás |
GameState.hxx
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c8fbe994b9
:sparkles: first working version of a line input field
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há 1 ano atrás |
GameStateManager.cxx
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b42a19ff33
:sparkles: added game over screen with name input for high score
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há 1 ano atrás |
GameStateManager.hxx
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b42a19ff33
:sparkles: added game over screen with name input for high score
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há 1 ano atrás |
HighScoreManager.cxx
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b42a19ff33
:sparkles: added game over screen with name input for high score
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há 1 ano atrás |
HighScoreManager.hxx
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b42a19ff33
:sparkles: added game over screen with name input for high score
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há 1 ano atrás |
LoadingState.cxx
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81a6d54957
:sparkles: cursor is now only shown in menu
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há 1 ano atrás |
LoadingState.hxx
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81a6d54957
:sparkles: cursor is now only shown in menu
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há 1 ano atrás |
MenuState.cxx
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81a6d54957
:sparkles: cursor is now only shown in menu
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há 1 ano atrás |
MenuState.hxx
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81a6d54957
:sparkles: cursor is now only shown in menu
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há 1 ano atrás |
PlayingState.cxx
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b42a19ff33
:sparkles: added game over screen with name input for high score
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há 1 ano atrás |
PlayingState.hxx
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1d9f433f93
:sparkles: target now only spawns in free area
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há 1 ano atrás |
SplashState.cxx
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c8fbe994b9
:sparkles: first working version of a line input field
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há 1 ano atrás |
SplashState.hxx
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c8fbe994b9
:sparkles: first working version of a line input field
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há 1 ano atrás |