Felix Bytow b096877b24 :sparkles: line input now supports holding backspace 1 ano atrás
..
ui b096877b24 :sparkles: line input now supports holding backspace 1 ano atrás
AssetManager.cxx 60633c2256 :construction: working on line input for high scores 1 ano atrás
AssetManager.hxx 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional 1 ano atrás
DummyState.cxx c8fbe994b9 :sparkles: first working version of a line input field 1 ano atrás
DummyState.hxx c8fbe994b9 :sparkles: first working version of a line input field 1 ano atrás
GameState.hxx c8fbe994b9 :sparkles: first working version of a line input field 1 ano atrás
GameStateManager.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 ano atrás
GameStateManager.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 ano atrás
LoadingState.cxx 9bc7fb912f :sparkles: added working splash screen 1 ano atrás
LoadingState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype 1 ano atrás
MenuState.cxx c8fbe994b9 :sparkles: first working version of a line input field 1 ano atrás
MenuState.hxx c8fbe994b9 :sparkles: first working version of a line input field 1 ano atrás
SplashState.cxx c8fbe994b9 :sparkles: first working version of a line input field 1 ano atrás
SplashState.hxx c8fbe994b9 :sparkles: first working version of a line input field 1 ano atrás