.idea
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71a43d82f0
:recycle: moved surface -> texture back into asset manager
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1 yıl önce |
assets
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7a1e3479c7
:sparkles: added asset manager
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1 yıl önce |
game
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8d41f9bc3c
:sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state
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1 yıl önce |
licenses
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7a1e3479c7
:sparkles: added asset manager
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1 yıl önce |
.gitignore
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c3b8ef43c3
:tada: first commit
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1 yıl önce |
CMakeLists.txt
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8d41f9bc3c
:sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state
|
1 yıl önce |
README.md
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c3b8ef43c3
:tada: first commit
|
1 yıl önce |
SDL.cxx
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7a1e3479c7
:sparkles: added asset manager
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1 yıl önce |
SDL.hxx
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7a1e3479c7
:sparkles: added asset manager
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1 yıl önce |
SDLRenderer.cxx
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9bc7fb912f
:sparkles: added working splash screen
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1 yıl önce |
SDLRenderer.hxx
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abf98d50c2
:sparkles: added renderer and first GameState prototype
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1 yıl önce |
SDLWindow.cxx
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7a1e3479c7
:sparkles: added asset manager
|
1 yıl önce |
SDLWindow.hxx
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abf98d50c2
:sparkles: added renderer and first GameState prototype
|
1 yıl önce |
main.cxx
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9bc7fb912f
:sparkles: added working splash screen
|
1 yıl önce |