Felix Bytow 8d41f9bc3c :sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state před 2 roky
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AssetManager.cxx c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings před 2 roky
AssetManager.hxx 71a43d82f0 :recycle: moved surface -> texture back into asset manager před 2 roky
DummyState.cxx 8d41f9bc3c :sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state před 2 roky
DummyState.hxx 8d41f9bc3c :sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state před 2 roky
GameState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype před 2 roky
GameStateManager.cxx 8d41f9bc3c :sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state před 2 roky
GameStateManager.hxx 8d41f9bc3c :sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state před 2 roky
LoadingState.cxx 9bc7fb912f :sparkles: added working splash screen před 2 roky
LoadingState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype před 2 roky
SplashState.cxx c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings před 2 roky
SplashState.hxx c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings před 2 roky