Snake game in C++23 using SDL2 and with help of AI

Felix Bytow 878ff500dd :recycle: line input now has maximum input length of 40 characters před 1 rokem
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager před 1 rokem
assets df4be7c540 :sparkles::fire: added the credits screen and finally removed the dummy state před 1 rokem
game 878ff500dd :recycle: line input now has maximum input length of 40 characters před 1 rokem
licenses b7f08cfd11 :page_facing_up: added more license information před 1 rokem
.gitignore c3b8ef43c3 :tada: first commit před 1 rokem
CMakeLists.txt 6ab22a9a2a :sparkles: added "make install" support and finding installed assets před 1 rokem
Config.hxx.in 6ab22a9a2a :sparkles: added "make install" support and finding installed assets před 1 rokem
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README.md b7f08cfd11 :page_facing_up: added more license information před 1 rokem
SDL.cxx 171452b996 :recycle: removed all usages of std::format, so Apple CLang can be used před 1 rokem
SDL.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class před 1 rokem
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen před 1 rokem
SDLRenderer.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class před 1 rokem
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager před 1 rokem
SDLWindow.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class před 1 rokem
main.cxx 7576922a6b :sparkles: lots of quality improvements před 1 rokem

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.

External licenses