Felix Bytow 1928123ac0 :sparkles: implemented the actual game hai 1 ano
..
ui b096877b24 :sparkles: line input now supports holding backspace hai 1 ano
AssetManager.cxx 60633c2256 :construction: working on line input for high scores hai 1 ano
AssetManager.hxx 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional hai 1 ano
DummyState.cxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
DummyState.hxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
GameState.hxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
GameStateManager.cxx 1928123ac0 :sparkles: implemented the actual game hai 1 ano
GameStateManager.hxx 1928123ac0 :sparkles: implemented the actual game hai 1 ano
LoadingState.cxx 9bc7fb912f :sparkles: added working splash screen hai 1 ano
LoadingState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype hai 1 ano
MenuState.cxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
MenuState.hxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
PlayingState.cxx 1928123ac0 :sparkles: implemented the actual game hai 1 ano
PlayingState.hxx 1928123ac0 :sparkles: implemented the actual game hai 1 ano
SplashState.cxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
SplashState.hxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano