| .idea | 71a43d82f0
					:recycle: moved surface -> texture back into asset manager | 1 rok pred | 
		
			
				
					| assets | 8d722240bc
					:art: some minor font related improvements | 1 rok pred | 
		
			
				
					| game | 0147cf5cf3
					:recycle: Asset now uses raw pointer instead of std::optional | 1 rok pred | 
		
			
				
					| licenses | 8d722240bc
					:art: some minor font related improvements | 1 rok pred | 
		
			
				
					| .gitignore | c3b8ef43c3
					:tada: first commit | 1 rok pred | 
		
			
				
					| CMakeLists.txt | 0714f504ba
					:sparkles: added dependency to boost and refactored the button class | 1 rok pred | 
		
			
				
					| README.md | c3b8ef43c3
					:tada: first commit | 1 rok pred | 
		
			
				
					| SDL.cxx | 7a1e3479c7
					:sparkles: added asset manager | 1 rok pred | 
		
			
				
					| SDL.hxx | 0714f504ba
					:sparkles: added dependency to boost and refactored the button class | 1 rok pred | 
		
			
				
					| SDLRenderer.cxx | 9bc7fb912f
					:sparkles: added working splash screen | 1 rok pred | 
		
			
				
					| SDLRenderer.hxx | 0714f504ba
					:sparkles: added dependency to boost and refactored the button class | 1 rok pred | 
		
			
				
					| SDLWindow.cxx | 7a1e3479c7
					:sparkles: added asset manager | 1 rok pred | 
		
			
				
					| SDLWindow.hxx | 0714f504ba
					:sparkles: added dependency to boost and refactored the button class | 1 rok pred | 
		
			
				
					| main.cxx | ed8ec45732
					:sparkles: added button component (currently only visual, no functionality) | 1 rok pred |