Snake game in C++23 using SDL2 and with help of AI

Felix Bytow 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional hace 2 años
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager hace 2 años
assets 8d722240bc :art: some minor font related improvements hace 2 años
game 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional hace 2 años
licenses 8d722240bc :art: some minor font related improvements hace 2 años
.gitignore c3b8ef43c3 :tada: first commit hace 2 años
CMakeLists.txt 0714f504ba :sparkles: added dependency to boost and refactored the button class hace 2 años
README.md c3b8ef43c3 :tada: first commit hace 2 años
SDL.cxx 7a1e3479c7 :sparkles: added asset manager hace 2 años
SDL.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class hace 2 años
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen hace 2 años
SDLRenderer.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class hace 2 años
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager hace 2 años
SDLWindow.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class hace 2 años
main.cxx ed8ec45732 :sparkles: added button component (currently only visual, no functionality) hace 2 años

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.