História revízii

Autor SHA1 Správa Dátum
  Felix Bytow 1d9f433f93 :sparkles: target now only spawns in free area 1 rok pred
  Felix Bytow ce3bf85d94 :recycle: switched to more direct keyboard handling in the game 1 rok pred
  Felix Bytow 81a6d54957 :sparkles: cursor is now only shown in menu 1 rok pred
  Felix Bytow 7576922a6b :sparkles: lots of quality improvements 1 rok pred
  Felix Bytow 1928123ac0 :sparkles: implemented the actual game 1 rok pred
  Felix Bytow b096877b24 :sparkles: line input now supports holding backspace 1 rok pred
  Felix Bytow c8fbe994b9 :sparkles: first working version of a line input field 1 rok pred
  Felix Bytow 914800948f :construction: line input now has a blinking cursor 1 rok pred
  Felix Bytow 60633c2256 :construction: working on line input for high scores 1 rok pred
  Felix Bytow 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 rok pred
  Felix Bytow 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional 1 rok pred
  Felix Bytow 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 rok pred
  Felix Bytow 01859117ce :sparkles: implemented main menu 1 rok pred
  Felix Bytow 8d722240bc :art: some minor font related improvements 1 rok pred
  Felix Bytow 3043fe060c :sparkles: button can now be clicked 1 rok pred
  Felix Bytow ed8ec45732 :sparkles: added button component (currently only visual, no functionality) 1 rok pred
  Felix Bytow 8d41f9bc3c :sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state 1 rok pred
  Felix Bytow c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings 1 rok pred
  Felix Bytow efb3433f2e :sparkles: logo is now centered and keeps its aspect ratio 1 rok pred
  Felix Bytow 71a43d82f0 :recycle: moved surface -> texture back into asset manager 1 rok pred
  Felix Bytow 9bc7fb912f :sparkles: added working splash screen 1 rok pred
  Felix Bytow 101d0e3e50 :sparkles: the loading state now displays a progress bar 1 rok pred
  Felix Bytow 7a1e3479c7 :sparkles: added asset manager 1 rok pred
  Felix Bytow abf98d50c2 :sparkles: added renderer and first GameState prototype 1 rok pred
  Felix Bytow b41284f59c :sparkles: added simple main loop 1 rok pred
  Felix Bytow de50f1a119 :sparkles: added main window 1 rok pred
  Felix Bytow ee6003a5ae :sparkles: setup and teardown SDL2 1 rok pred
  Felix Bytow c3b8ef43c3 :tada: first commit 1 rok pred