Felix Bytow
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1d9f433f93
:sparkles: target now only spawns in free area
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1 jaar geleden |
Felix Bytow
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ce3bf85d94
:recycle: switched to more direct keyboard handling in the game
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1 jaar geleden |
Felix Bytow
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81a6d54957
:sparkles: cursor is now only shown in menu
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1 jaar geleden |
Felix Bytow
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7576922a6b
:sparkles: lots of quality improvements
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1 jaar geleden |
Felix Bytow
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1928123ac0
:sparkles: implemented the actual game
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1 jaar geleden |
Felix Bytow
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b096877b24
:sparkles: line input now supports holding backspace
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1 jaar geleden |
Felix Bytow
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c8fbe994b9
:sparkles: first working version of a line input field
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1 jaar geleden |
Felix Bytow
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914800948f
:construction: line input now has a blinking cursor
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1 jaar geleden |
Felix Bytow
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60633c2256
:construction: working on line input for high scores
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1 jaar geleden |
Felix Bytow
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6a598b3acd
:recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once
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1 jaar geleden |
Felix Bytow
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0147cf5cf3
:recycle: Asset now uses raw pointer instead of std::optional
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1 jaar geleden |
Felix Bytow
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0714f504ba
:sparkles: added dependency to boost and refactored the button class
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1 jaar geleden |
Felix Bytow
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01859117ce
:sparkles: implemented main menu
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1 jaar geleden |
Felix Bytow
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8d722240bc
:art: some minor font related improvements
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1 jaar geleden |
Felix Bytow
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3043fe060c
:sparkles: button can now be clicked
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1 jaar geleden |
Felix Bytow
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ed8ec45732
:sparkles: added button component (currently only visual, no functionality)
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1 jaar geleden |
Felix Bytow
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8d41f9bc3c
:sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state
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1 jaar geleden |
Felix Bytow
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c6bd10796d
:art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings
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1 jaar geleden |
Felix Bytow
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efb3433f2e
:sparkles: logo is now centered and keeps its aspect ratio
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1 jaar geleden |
Felix Bytow
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71a43d82f0
:recycle: moved surface -> texture back into asset manager
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1 jaar geleden |
Felix Bytow
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9bc7fb912f
:sparkles: added working splash screen
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1 jaar geleden |
Felix Bytow
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101d0e3e50
:sparkles: the loading state now displays a progress bar
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1 jaar geleden |
Felix Bytow
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7a1e3479c7
:sparkles: added asset manager
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1 jaar geleden |
Felix Bytow
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abf98d50c2
:sparkles: added renderer and first GameState prototype
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1 jaar geleden |
Felix Bytow
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b41284f59c
:sparkles: added simple main loop
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1 jaar geleden |
Felix Bytow
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de50f1a119
:sparkles: added main window
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1 jaar geleden |
Felix Bytow
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ee6003a5ae
:sparkles: setup and teardown SDL2
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1 jaar geleden |
Felix Bytow
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c3b8ef43c3
:tada: first commit
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1 jaar geleden |