game.tscn 3.1 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586
  1. [gd_scene load_steps=9 format=3 uid="uid://c483fkssc36s"]
  2. [ext_resource type="Script" path="res://screens/game.gd" id="1_4dd0q"]
  3. [ext_resource type="Texture2D" uid="uid://ceelbowk0q0rl" path="res://assets/textures/room/Light_Overlay.png" id="2_px5xi"]
  4. [ext_resource type="PackedScene" uid="uid://odwutyui6q5g" path="res://assets/scenes/health_bar.tscn" id="2_x77og"]
  5. [ext_resource type="PackedScene" uid="uid://c27ceu18q8eyr" path="res://assets/scenes/room.tscn" id="3_hm7l7"]
  6. [ext_resource type="PackedScene" uid="uid://ce8cu4romympf" path="res://assets/scenes/transition.tscn" id="4_yc6k4"]
  7. [ext_resource type="PackedScene" uid="uid://cbmr1tbvbheda" path="res://assets/scenes/survivor_spot.tscn" id="6_c1csp"]
  8. [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_yhw6y"]
  9. blend_mode = 1
  10. light_mode = 1
  11. [sub_resource type="RectangleShape2D" id="RectangleShape2D_p2163"]
  12. size = Vector2(472, 288)
  13. [node name="Game" type="Node2D"]
  14. script = ExtResource("1_4dd0q")
  15. [node name="Room" parent="." instance=ExtResource("3_hm7l7")]
  16. [node name="Light-Overlay" type="Sprite2D" parent="."]
  17. visible = false
  18. material = SubResource("CanvasItemMaterial_yhw6y")
  19. position = Vector2(640, 360)
  20. scale = Vector2(0.5, 0.5)
  21. texture = ExtResource("2_px5xi")
  22. [node name="HealthBar" parent="." instance=ExtResource("2_x77og")]
  23. position = Vector2(640, 73)
  24. [node name="Timer" type="Timer" parent="."]
  25. wait_time = 3.5
  26. autostart = true
  27. [node name="Overlay" type="CanvasLayer" parent="."]
  28. layer = 10
  29. visible = false
  30. [node name="Transition" parent="Overlay" instance=ExtResource("4_yc6k4")]
  31. [node name="Base" type="Area2D" parent="." groups=["base"]]
  32. collision_mask = 12
  33. [node name="CollisionShape2D" type="CollisionShape2D" parent="Base"]
  34. position = Vector2(639, 509)
  35. shape = SubResource("RectangleShape2D_p2163")
  36. [node name="EnemySpawn_1" type="Marker2D" parent="." groups=["spawner"]]
  37. position = Vector2(48, 426)
  38. [node name="EnemySpawn_2" type="Marker2D" parent="." groups=["spawner"]]
  39. position = Vector2(1234, 424)
  40. [node name="EnemySpawn_3" type="Marker2D" parent="." groups=["spawner"]]
  41. position = Vector2(641, 207)
  42. [node name="SurvivorSpot" parent="." instance=ExtResource("6_c1csp")]
  43. position = Vector2(497, 451)
  44. [node name="SurvivorSpot7" parent="." instance=ExtResource("6_c1csp")]
  45. position = Vector2(575, 451)
  46. [node name="SurvivorSpot8" parent="." instance=ExtResource("6_c1csp")]
  47. position = Vector2(637, 451)
  48. [node name="SurvivorSpot9" parent="." instance=ExtResource("6_c1csp")]
  49. position = Vector2(701, 451)
  50. [node name="SurvivorSpot2" parent="." instance=ExtResource("6_c1csp")]
  51. position = Vector2(497, 511)
  52. [node name="SurvivorSpot3" parent="." instance=ExtResource("6_c1csp")]
  53. position = Vector2(497, 570)
  54. [node name="SurvivorSpot4" parent="." instance=ExtResource("6_c1csp")]
  55. position = Vector2(778, 451)
  56. [node name="SurvivorSpot5" parent="." instance=ExtResource("6_c1csp")]
  57. position = Vector2(778, 511)
  58. [node name="SurvivorSpot6" parent="." instance=ExtResource("6_c1csp")]
  59. position = Vector2(778, 570)
  60. [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
  61. [connection signal="area_entered" from="Base" to="." method="_on_base_area_entered"]