[gd_scene load_steps=9 format=3 uid="uid://c483fkssc36s"] [ext_resource type="Script" path="res://screens/game.gd" id="1_4dd0q"] [ext_resource type="Texture2D" uid="uid://ceelbowk0q0rl" path="res://assets/textures/room/Light_Overlay.png" id="2_px5xi"] [ext_resource type="PackedScene" uid="uid://odwutyui6q5g" path="res://assets/scenes/health_bar.tscn" id="2_x77og"] [ext_resource type="PackedScene" uid="uid://c27ceu18q8eyr" path="res://assets/scenes/room.tscn" id="3_hm7l7"] [ext_resource type="PackedScene" uid="uid://ce8cu4romympf" path="res://assets/scenes/transition.tscn" id="4_yc6k4"] [ext_resource type="PackedScene" uid="uid://cbmr1tbvbheda" path="res://assets/scenes/survivor_spot.tscn" id="6_c1csp"] [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_yhw6y"] blend_mode = 1 light_mode = 1 [sub_resource type="RectangleShape2D" id="RectangleShape2D_p2163"] size = Vector2(472, 288) [node name="Game" type="Node2D"] script = ExtResource("1_4dd0q") [node name="Room" parent="." instance=ExtResource("3_hm7l7")] [node name="Light-Overlay" type="Sprite2D" parent="."] visible = false material = SubResource("CanvasItemMaterial_yhw6y") position = Vector2(640, 360) scale = Vector2(0.5, 0.5) texture = ExtResource("2_px5xi") [node name="HealthBar" parent="." instance=ExtResource("2_x77og")] position = Vector2(640, 73) [node name="Timer" type="Timer" parent="."] wait_time = 3.5 autostart = true [node name="Overlay" type="CanvasLayer" parent="."] layer = 10 visible = false [node name="Transition" parent="Overlay" instance=ExtResource("4_yc6k4")] [node name="Base" type="Area2D" parent="." groups=["base"]] collision_mask = 12 [node name="CollisionShape2D" type="CollisionShape2D" parent="Base"] position = Vector2(639, 509) shape = SubResource("RectangleShape2D_p2163") [node name="EnemySpawn_1" type="Marker2D" parent="." groups=["spawner"]] position = Vector2(48, 426) [node name="EnemySpawn_2" type="Marker2D" parent="." groups=["spawner"]] position = Vector2(1234, 424) [node name="EnemySpawn_3" type="Marker2D" parent="." groups=["spawner"]] position = Vector2(641, 207) [node name="SurvivorSpot" parent="." instance=ExtResource("6_c1csp")] position = Vector2(497, 451) [node name="SurvivorSpot7" parent="." instance=ExtResource("6_c1csp")] position = Vector2(575, 451) [node name="SurvivorSpot8" parent="." instance=ExtResource("6_c1csp")] position = Vector2(637, 451) [node name="SurvivorSpot9" parent="." instance=ExtResource("6_c1csp")] position = Vector2(701, 451) [node name="SurvivorSpot2" parent="." instance=ExtResource("6_c1csp")] position = Vector2(497, 511) [node name="SurvivorSpot3" parent="." instance=ExtResource("6_c1csp")] position = Vector2(497, 570) [node name="SurvivorSpot4" parent="." instance=ExtResource("6_c1csp")] position = Vector2(778, 451) [node name="SurvivorSpot5" parent="." instance=ExtResource("6_c1csp")] position = Vector2(778, 511) [node name="SurvivorSpot6" parent="." instance=ExtResource("6_c1csp")] position = Vector2(778, 570) [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"] [connection signal="area_entered" from="Base" to="." method="_on_base_area_entered"]