Project for the gamedev.tv GameJam 2024

Felix Bytow 92b4ffe8e6 :sparkles: added flickering logo 10 months ago
assets 92b4ffe8e6 :sparkles: added flickering logo 10 months ago
export 9060280db8 :sparkles: configured windows and web exports 10 months ago
screens 92b4ffe8e6 :sparkles: added flickering logo 10 months ago
.gitattributes 7d3dd6025b :tada: first commit 10 months ago
.gitignore 9060280db8 :sparkles: configured windows and web exports 10 months ago
README.md 824ebe426d :sparkles: prepared leaderboard mechanic 10 months ago
export_presets.cfg 9060280db8 :sparkles: configured windows and web exports 10 months ago
project.godot 4603810bb0 :sparkles: added global shortcut to toggle fullscreen mode 10 months ago

README.md

Last Stand of Humanity

Entry for the 2024 gamedev.tv game jam. This is a post-apocalyptic zombie survival rogue-like tower-defense game.

Structure

  • assets/
    • audio -- Music and SFX
    • autoload -- Global/Static scenes with their scripts
    • fonts -- Fonts
    • scripts -- Reusable scripts
    • scenes -- Scenes that may be instanced with their scripts
    • textures -- Images
  • screens/ -- Top-level scenes with their scripts