- extends Node
- var fullscreen = false
- func _input(event: InputEvent):
- if event.is_action_pressed("toggle_fullscreen"):
- fullscreen = !fullscreen
- if fullscreen:
- DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
- else:
- DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
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