global_input.gd 312 B

1234567891011
  1. extends Node
  2. var fullscreen = false
  3. func _input(event: InputEvent):
  4. if event.is_action_pressed("toggle_fullscreen"):
  5. fullscreen = !fullscreen
  6. if fullscreen:
  7. DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
  8. else:
  9. DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)