|
@@ -1,14 +1,14 @@
|
|
|
extends Node
|
|
|
|
|
|
-var fullscreen = ProjectSettings.get_setting("display/window/size/mode") in [
|
|
|
+const FULL_SCREEN_MODES: Array[DisplayServer.WindowMode] = [
|
|
|
DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN,
|
|
|
DisplayServer.WINDOW_MODE_FULLSCREEN,
|
|
|
]
|
|
|
|
|
|
func _input(event: InputEvent):
|
|
|
if event.is_action_pressed("toggle_fullscreen"):
|
|
|
- fullscreen = !fullscreen
|
|
|
- if fullscreen:
|
|
|
- DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
|
|
|
- else:
|
|
|
+ var current_mode = DisplayServer.window_get_mode()
|
|
|
+ if current_mode in FULL_SCREEN_MODES:
|
|
|
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
|
|
|
+ else:
|
|
|
+ DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
|