Snake game in C++23 using SDL2 and with help of AI

Felix Bytow efb3433f2e :sparkles: logo is now centered and keeps its aspect ratio 2 anni fa
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager 2 anni fa
assets 7a1e3479c7 :sparkles: added asset manager 2 anni fa
game efb3433f2e :sparkles: logo is now centered and keeps its aspect ratio 2 anni fa
licenses 7a1e3479c7 :sparkles: added asset manager 2 anni fa
.gitignore c3b8ef43c3 :tada: first commit 2 anni fa
CMakeLists.txt 9bc7fb912f :sparkles: added working splash screen 2 anni fa
README.md c3b8ef43c3 :tada: first commit 2 anni fa
SDL.cxx 7a1e3479c7 :sparkles: added asset manager 2 anni fa
SDL.hxx 7a1e3479c7 :sparkles: added asset manager 2 anni fa
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen 2 anni fa
SDLRenderer.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype 2 anni fa
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager 2 anni fa
SDLWindow.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype 2 anni fa
main.cxx 9bc7fb912f :sparkles: added working splash screen 2 anni fa

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.