Felix Bytow ed8c2be4ce :recycle: added a little more spacing to credits hai 1 ano
..
ui 171452b996 :recycle: removed all usages of std::format, so Apple CLang can be used hai 1 ano
AssetManager.cxx 171452b996 :recycle: removed all usages of std::format, so Apple CLang can be used hai 1 ano
AssetManager.hxx 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional hai 1 ano
CreditsState.cxx ed8c2be4ce :recycle: added a little more spacing to credits hai 1 ano
CreditsState.hxx ed8c2be4ce :recycle: added a little more spacing to credits hai 1 ano
GameOverState.cxx 171452b996 :recycle: removed all usages of std::format, so Apple CLang can be used hai 1 ano
GameOverState.hxx b42a19ff33 :sparkles: added game over screen with name input for high score hai 1 ano
GameState.hxx 35670bf0b4 :sparkles: added high score screen hai 1 ano
GameStateManager.cxx df4be7c540 :sparkles::fire: added the credits screen and finally removed the dummy state hai 1 ano
GameStateManager.hxx df4be7c540 :sparkles::fire: added the credits screen and finally removed the dummy state hai 1 ano
HighScoreManager.cxx 879ff6950c :bug: fixed some minor issues hai 1 ano
HighScoreManager.hxx 35670bf0b4 :sparkles: added high score screen hai 1 ano
HighScoreState.cxx 35670bf0b4 :sparkles: added high score screen hai 1 ano
HighScoreState.hxx 35670bf0b4 :sparkles: added high score screen hai 1 ano
LoadingState.cxx 81a6d54957 :sparkles: cursor is now only shown in menu hai 1 ano
LoadingState.hxx 81a6d54957 :sparkles: cursor is now only shown in menu hai 1 ano
MenuState.cxx 81a6d54957 :sparkles: cursor is now only shown in menu hai 1 ano
MenuState.hxx 81a6d54957 :sparkles: cursor is now only shown in menu hai 1 ano
PlayingState.cxx 879ff6950c :bug: fixed some minor issues hai 1 ano
PlayingState.hxx 1d9f433f93 :sparkles: target now only spawns in free area hai 1 ano
SplashState.cxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
SplashState.hxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano