Felix Bytow ce3bf85d94 :recycle: switched to more direct keyboard handling in the game hai 1 ano
..
ui 7576922a6b :sparkles: lots of quality improvements hai 1 ano
AssetManager.cxx 60633c2256 :construction: working on line input for high scores hai 1 ano
AssetManager.hxx 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional hai 1 ano
DummyState.cxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
DummyState.hxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
GameState.hxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
GameStateManager.cxx 1928123ac0 :sparkles: implemented the actual game hai 1 ano
GameStateManager.hxx 7576922a6b :sparkles: lots of quality improvements hai 1 ano
LoadingState.cxx 81a6d54957 :sparkles: cursor is now only shown in menu hai 1 ano
LoadingState.hxx 81a6d54957 :sparkles: cursor is now only shown in menu hai 1 ano
MenuState.cxx 81a6d54957 :sparkles: cursor is now only shown in menu hai 1 ano
MenuState.hxx 81a6d54957 :sparkles: cursor is now only shown in menu hai 1 ano
PlayingState.cxx ce3bf85d94 :recycle: switched to more direct keyboard handling in the game hai 1 ano
PlayingState.hxx ce3bf85d94 :recycle: switched to more direct keyboard handling in the game hai 1 ano
SplashState.cxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano
SplashState.hxx c8fbe994b9 :sparkles: first working version of a line input field hai 1 ano