Snake game in C++23 using SDL2 and with help of AI

Felix Bytow b7f08cfd11 :page_facing_up: added more license information 1 éve
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager 1 éve
assets 60633c2256 :construction: working on line input for high scores 1 éve
game 171452b996 :recycle: removed all usages of std::format, so Apple CLang can be used 1 éve
licenses b7f08cfd11 :page_facing_up: added more license information 1 éve
.gitignore c3b8ef43c3 :tada: first commit 1 éve
CMakeLists.txt 35670bf0b4 :sparkles: added high score screen 1 éve
LICENSE b7f08cfd11 :page_facing_up: added more license information 1 éve
README.md b7f08cfd11 :page_facing_up: added more license information 1 éve
SDL.cxx 171452b996 :recycle: removed all usages of std::format, so Apple CLang can be used 1 éve
SDL.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 éve
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen 1 éve
SDLRenderer.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 éve
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager 1 éve
SDLWindow.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 éve
main.cxx 7576922a6b :sparkles: lots of quality improvements 1 éve

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.

External licenses