Snake game in C++23 using SDL2 and with help of AI

Felix Bytow b096877b24 :sparkles: line input now supports holding backspace 1 gadu atpakaļ
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager 1 gadu atpakaļ
assets 60633c2256 :construction: working on line input for high scores 1 gadu atpakaļ
game b096877b24 :sparkles: line input now supports holding backspace 1 gadu atpakaļ
licenses 8d722240bc :art: some minor font related improvements 1 gadu atpakaļ
.gitignore c3b8ef43c3 :tada: first commit 1 gadu atpakaļ
CMakeLists.txt 60633c2256 :construction: working on line input for high scores 1 gadu atpakaļ
README.md c3b8ef43c3 :tada: first commit 1 gadu atpakaļ
SDL.cxx 7a1e3479c7 :sparkles: added asset manager 1 gadu atpakaļ
SDL.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 gadu atpakaļ
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen 1 gadu atpakaļ
SDLRenderer.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 gadu atpakaļ
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager 1 gadu atpakaļ
SDLWindow.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 gadu atpakaļ
main.cxx c8fbe994b9 :sparkles: first working version of a line input field 1 gadu atpakaļ

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.