Felix Bytow 914800948f :construction: line input now has a blinking cursor 1 年間 前
..
ui 914800948f :construction: line input now has a blinking cursor 1 年間 前
AssetManager.cxx 60633c2256 :construction: working on line input for high scores 1 年間 前
AssetManager.hxx 0147cf5cf3 :recycle: Asset now uses raw pointer instead of std::optional 1 年間 前
DummyState.cxx 914800948f :construction: line input now has a blinking cursor 1 年間 前
DummyState.hxx 60633c2256 :construction: working on line input for high scores 1 年間 前
GameState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年間 前
GameStateManager.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年間 前
GameStateManager.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 年間 前
LoadingState.cxx 9bc7fb912f :sparkles: added working splash screen 1 年間 前
LoadingState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype 1 年間 前
MenuState.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年間 前
MenuState.hxx 60633c2256 :construction: working on line input for high scores 1 年間 前
SplashState.cxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年間 前
SplashState.hxx 6a598b3acd :recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once 1 年間 前