Felix Bytow 8d722240bc :art: some minor font related improvements 1 anno fa
..
ui 8d722240bc :art: some minor font related improvements 1 anno fa
AssetManager.cxx c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings 1 anno fa
AssetManager.hxx 71a43d82f0 :recycle: moved surface -> texture back into asset manager 1 anno fa
DummyState.cxx 8d722240bc :art: some minor font related improvements 1 anno fa
DummyState.hxx 8d722240bc :art: some minor font related improvements 1 anno fa
GameState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype 1 anno fa
GameStateManager.cxx 8d41f9bc3c :sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state 1 anno fa
GameStateManager.hxx 3043fe060c :sparkles: button can now be clicked 1 anno fa
LoadingState.cxx 9bc7fb912f :sparkles: added working splash screen 1 anno fa
LoadingState.hxx abf98d50c2 :sparkles: added renderer and first GameState prototype 1 anno fa
SplashState.cxx c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings 1 anno fa
SplashState.hxx c6bd10796d :art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings 1 anno fa