Snake game in C++23 using SDL2 and with help of AI

Felix Bytow 81a6d54957 :sparkles: cursor is now only shown in menu 1 year ago
.idea 71a43d82f0 :recycle: moved surface -> texture back into asset manager 1 year ago
assets 60633c2256 :construction: working on line input for high scores 1 year ago
game 81a6d54957 :sparkles: cursor is now only shown in menu 1 year ago
licenses 8d722240bc :art: some minor font related improvements 1 year ago
.gitignore c3b8ef43c3 :tada: first commit 1 year ago
CMakeLists.txt 1928123ac0 :sparkles: implemented the actual game 1 year ago
README.md c3b8ef43c3 :tada: first commit 1 year ago
SDL.cxx 7a1e3479c7 :sparkles: added asset manager 1 year ago
SDL.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 year ago
SDLRenderer.cxx 9bc7fb912f :sparkles: added working splash screen 1 year ago
SDLRenderer.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 year ago
SDLWindow.cxx 7a1e3479c7 :sparkles: added asset manager 1 year ago
SDLWindow.hxx 0714f504ba :sparkles: added dependency to boost and refactored the button class 1 year ago
main.cxx 7576922a6b :sparkles: lots of quality improvements 1 year ago

README.md

Snake

A Snake game written in C++23 using SDL2. This project is used to test the capabilities of JetBrains' AI assistant.