| .idea | 71a43d82f0
					:recycle: moved surface -> texture back into asset manager | vor 1 Jahr | 
		
			
				
					| assets | 60633c2256
					:construction: working on line input for high scores | vor 1 Jahr | 
		
			
				
					| game | 1d9f433f93
					:sparkles: target now only spawns in free area | vor 1 Jahr | 
		
			
				
					| licenses | 8d722240bc
					:art: some minor font related improvements | vor 1 Jahr | 
		
			
				
					| .gitignore | c3b8ef43c3
					:tada: first commit | vor 1 Jahr | 
		
			
				
					| CMakeLists.txt | 1928123ac0
					:sparkles: implemented the actual game | vor 1 Jahr | 
		
			
				
					| README.md | c3b8ef43c3
					:tada: first commit | vor 1 Jahr | 
		
			
				
					| SDL.cxx | 7a1e3479c7
					:sparkles: added asset manager | vor 1 Jahr | 
		
			
				
					| SDL.hxx | 0714f504ba
					:sparkles: added dependency to boost and refactored the button class | vor 1 Jahr | 
		
			
				
					| SDLRenderer.cxx | 9bc7fb912f
					:sparkles: added working splash screen | vor 1 Jahr | 
		
			
				
					| SDLRenderer.hxx | 0714f504ba
					:sparkles: added dependency to boost and refactored the button class | vor 1 Jahr | 
		
			
				
					| SDLWindow.cxx | 7a1e3479c7
					:sparkles: added asset manager | vor 1 Jahr | 
		
			
				
					| SDLWindow.hxx | 0714f504ba
					:sparkles: added dependency to boost and refactored the button class | vor 1 Jahr | 
		
			
				
					| main.cxx | 7576922a6b
					:sparkles: lots of quality improvements | vor 1 Jahr |