#include "SDL.hxx" #include "SDLWindow.hxx" #include int main(int argc, char** argv) try { SDL sdl{}; SDLWindow window{ "Snake", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0, SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_BORDERLESS }; return EXIT_SUCCESS; } catch (std::exception const& ex) { SDL_LogError(SDL_LOG_CATEGORY_ERROR, "%s", ex.what()); return EXIT_FAILURE; }