#include "SDL.hxx" #include #include #include #include namespace { std::string build_error_message(std::string_view const message, std::source_location const location) { std::ostringstream strm; strm << location.file_name() << ":" << location.line() << ":" << location.column(); strm << " - "; strm << message << " (" << SDL_GetError() << ")"; return strm.str(); } } SDLError::SDLError(std::string_view const message, std::source_location const location) :std::runtime_error{::build_error_message(message, location)} { } SDL* SDL::instance_ = nullptr; SDL::SDL(std::uint32_t const flags) { assert(instance_==nullptr); if (SDL_Init(flags)!=0) { throw SDLError{"Failed to initialize SDL."}; } SDL_Log("Initialized SDL successfully."); auto const img_flags = IMG_INIT_PNG | IMG_INIT_JPG; if (IMG_Init(img_flags)!=img_flags) { throw SDLError{"Failed to initialize SDL_image."}; } SDL_Log("Initialized SDL_image successfully."); if (TTF_Init()!=0) { throw SDLError{"Failed to initialize SDL_ttf."}; } SDL_Log("Initialized SDL_ttf successfully."); instance_ = this; } SDL::~SDL() noexcept { assert(instance_!=nullptr); TTF_Quit(); SDL_Log("Shut down SDL_ttf successfully."); IMG_Quit(); SDL_Log("Shut down SDL_image successfully."); SDL_Quit(); SDL_Log("Shut down SDL successfully."); instance_ = nullptr; } SDL& SDL::instance() noexcept { assert(instance_!=nullptr); return *instance_; } SDL& SDL::require(std::uint32_t const flags) noexcept { assert((SDL_WasInit(flags) | SDL_INIT_NOPARACHUTE)==(flags | SDL_INIT_NOPARACHUTE)); return instance(); }