|  Felix Bytow | 4e54853e8d
							
							:sparkles: current menu choice is now more obvious, also FPS are shown in the game now | vor 1 Jahr | 
				
					
						|  Felix Bytow | 832ec881d2
							
							:sparkles: the game can now be fully controlled with the keyboard, no mouse necessary | vor 1 Jahr | 
				
					
						|  Felix Bytow | ed8c2be4ce
							
							:recycle: added a little more spacing to credits | vor 1 Jahr | 
				
					
						|  Felix Bytow | df4be7c540
							
							:sparkles::fire: added the credits screen and finally removed the dummy state | vor 1 Jahr | 
				
					
						|  Felix Bytow | 879ff6950c
							
							:bug: fixed some minor issues | vor 1 Jahr | 
				
					
						|  Felix Bytow | b7f08cfd11
							
							:page_facing_up: added more license information | vor 1 Jahr | 
				
					
						|  Felix Bytow | 171452b996
							
							:recycle: removed all usages of std::format, so Apple CLang can be used | vor 1 Jahr | 
				
					
						|  Felix Bytow | 35670bf0b4
							
							:sparkles: added high score screen | vor 1 Jahr | 
				
					
						|  Felix Bytow | b42a19ff33
							
							:sparkles: added game over screen with name input for high score | vor 1 Jahr | 
				
					
						|  Felix Bytow | 1d9f433f93
							
							:sparkles: target now only spawns in free area | vor 1 Jahr | 
				
					
						|  Felix Bytow | ce3bf85d94
							
							:recycle: switched to more direct keyboard handling in the game | vor 1 Jahr | 
				
					
						|  Felix Bytow | 81a6d54957
							
							:sparkles: cursor is now only shown in menu | vor 1 Jahr | 
				
					
						|  Felix Bytow | 7576922a6b
							
							:sparkles: lots of quality improvements | vor 1 Jahr | 
				
					
						|  Felix Bytow | 1928123ac0
							
							:sparkles: implemented the actual game | vor 1 Jahr | 
				
					
						|  Felix Bytow | b096877b24
							
							:sparkles: line input now supports holding backspace | vor 1 Jahr | 
				
					
						|  Felix Bytow | c8fbe994b9
							
							:sparkles: first working version of a line input field | vor 1 Jahr | 
				
					
						|  Felix Bytow | 914800948f
							
							:construction: line input now has a blinking cursor | vor 1 Jahr | 
				
					
						|  Felix Bytow | 60633c2256
							
							:construction: working on line input for high scores | vor 1 Jahr | 
				
					
						|  Felix Bytow | 6a598b3acd
							
							:recycle: providing the GameStateManager in on_enter now so things event handlers need only be set once | vor 1 Jahr | 
				
					
						|  Felix Bytow | 0147cf5cf3
							
							:recycle: Asset now uses raw pointer instead of std::optional | vor 1 Jahr | 
				
					
						|  Felix Bytow | 0714f504ba
							
							:sparkles: added dependency to boost and refactored the button class | vor 1 Jahr | 
				
					
						|  Felix Bytow | 01859117ce
							
							:sparkles: implemented main menu | vor 1 Jahr | 
				
					
						|  Felix Bytow | 8d722240bc
							
							:art: some minor font related improvements | vor 1 Jahr | 
				
					
						|  Felix Bytow | 3043fe060c
							
							:sparkles: button can now be clicked | vor 1 Jahr | 
				
					
						|  Felix Bytow | ed8ec45732
							
							:sparkles: added button component (currently only visual, no functionality) | vor 1 Jahr | 
				
					
						|  Felix Bytow | 8d41f9bc3c
							
							:sparkles: added a simple dummy state, so game doesn't crash when switching to a not-yet-implemented state | vor 1 Jahr | 
				
					
						|  Felix Bytow | c6bd10796d
							
							:art: so first thing I noticed about CLion Nova is that it ignores the classic C++ style settings | vor 1 Jahr | 
				
					
						|  Felix Bytow | efb3433f2e
							
							:sparkles: logo is now centered and keeps its aspect ratio | vor 1 Jahr | 
				
					
						|  Felix Bytow | 71a43d82f0
							
							:recycle: moved surface -> texture back into asset manager | vor 1 Jahr | 
				
					
						|  Felix Bytow | 9bc7fb912f
							
							:sparkles: added working splash screen | vor 1 Jahr |