Felix Bytow 6031c2dbbe :sparkles: intro can be skipped with escape vor 1 Jahr
..
bot.gd cbc3ff5daf :sparkles: during setup phase, the player can see, where enemies will spawn vor 1 Jahr
bot.tscn cb8bf64ef9 :sparkles: bots visually explode now vor 1 Jahr
demon.gd cbc3ff5daf :sparkles: during setup phase, the player can see, where enemies will spawn vor 1 Jahr
demon.tscn 550d4fb39f :bug: fixed victory showing after game over vor 1 Jahr
explosion.gd 04847ee53a :sparkles: floor changes color according to health vor 1 Jahr
explosion.tscn 74a1b72bc1 :sparkles: first kinda working prototype vor 1 Jahr
game_over.gd 0854da76b8 :sparkles: added game over screen vor 1 Jahr
game_over.tscn 550d4fb39f :bug: fixed victory showing after game over vor 1 Jahr
health_bar.gd d5d62e1d9e :sparkles: added sound when base is hit vor 1 Jahr
health_bar.tscn 04847ee53a :sparkles: floor changes color according to health vor 1 Jahr
intro.gd 32470535f9 :sparkles: added a basic intro vor 1 Jahr
intro.tscn 6031c2dbbe :sparkles: intro can be skipped with escape vor 1 Jahr
logo.gd 3c09271ff9 :sparkles::recycle: some code improvements and replaced logo images vor 1 Jahr
logo.tscn 3c09271ff9 :sparkles::recycle: some code improvements and replaced logo images vor 1 Jahr
player_spawn_zone.gd 7a3328c3de :sparkles: lots of balancing improvements vor 1 Jahr
player_spawn_zone.tscn c4c18c2bbc :sparkles: added draggable survivors vor 1 Jahr
room.gd 04847ee53a :sparkles: floor changes color according to health vor 1 Jahr
room.tscn 04847ee53a :sparkles: floor changes color according to health vor 1 Jahr
survivor_spot.gd e5994968bb :sparkles: improved drag-drop logic vor 1 Jahr
survivor_spot.tscn c21663c53e :construction: added first survivor slots vor 1 Jahr
transition.gd 74a1b72bc1 :sparkles: first kinda working prototype vor 1 Jahr
transition.tscn 98313ae3d4 :sparkles: added first bots vor 1 Jahr
victory.gd 196c2a4857 :construction: first loot options vor 1 Jahr
victory.tscn 196c2a4857 :construction: first loot options vor 1 Jahr