Felix Bytow c4c18c2bbc :sparkles: added draggable survivors %!s(int64=2) %!d(string=hai) anos
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bot.gd cb8bf64ef9 :sparkles: bots visually explode now %!s(int64=2) %!d(string=hai) anos
bot.tscn cb8bf64ef9 :sparkles: bots visually explode now %!s(int64=2) %!d(string=hai) anos
demon.gd c4c18c2bbc :sparkles: added draggable survivors %!s(int64=2) %!d(string=hai) anos
demon.tscn c4c18c2bbc :sparkles: added draggable survivors %!s(int64=2) %!d(string=hai) anos
explosion.gd 04847ee53a :sparkles: floor changes color according to health %!s(int64=2) %!d(string=hai) anos
explosion.tscn 04847ee53a :sparkles: floor changes color according to health %!s(int64=2) %!d(string=hai) anos
health_bar.gd d5d62e1d9e :sparkles: added sound when base is hit %!s(int64=2) %!d(string=hai) anos
health_bar.tscn 04847ee53a :sparkles: floor changes color according to health %!s(int64=2) %!d(string=hai) anos
logo.gd 3c09271ff9 :sparkles::recycle: some code improvements and replaced logo images %!s(int64=2) %!d(string=hai) anos
logo.tscn 3c09271ff9 :sparkles::recycle: some code improvements and replaced logo images %!s(int64=2) %!d(string=hai) anos
player_spawn_zone.gd c4c18c2bbc :sparkles: added draggable survivors %!s(int64=2) %!d(string=hai) anos
player_spawn_zone.tscn c4c18c2bbc :sparkles: added draggable survivors %!s(int64=2) %!d(string=hai) anos
room.gd 04847ee53a :sparkles: floor changes color according to health %!s(int64=2) %!d(string=hai) anos
room.tscn 04847ee53a :sparkles: floor changes color according to health %!s(int64=2) %!d(string=hai) anos
survivor_spot.gd c4c18c2bbc :sparkles: added draggable survivors %!s(int64=2) %!d(string=hai) anos
survivor_spot.tscn c21663c53e :construction: added first survivor slots %!s(int64=2) %!d(string=hai) anos
transition.gd 3a0ae9cc24 :sparkles: added a smoother transition %!s(int64=2) %!d(string=hai) anos
transition.tscn 98313ae3d4 :sparkles: added first bots %!s(int64=2) %!d(string=hai) anos