game.tscn 2.1 KB

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  1. [gd_scene load_steps=8 format=3 uid="uid://c483fkssc36s"]
  2. [ext_resource type="Script" path="res://screens/game.gd" id="1_4dd0q"]
  3. [ext_resource type="Texture2D" uid="uid://djifkreeh0nb4" path="res://assets/textures/game_background.jpg" id="2_qk61j"]
  4. [ext_resource type="PackedScene" path="res://assets/scenes/health_bar.tscn" id="2_x77og"]
  5. [ext_resource type="Texture2D" uid="uid://r2ph4fobqo17" path="res://assets/textures/Light_Overlay.png" id="3_86s7d"]
  6. [ext_resource type="PackedScene" uid="uid://ce8cu4romympf" path="res://assets/scenes/transition.tscn" id="4_yc6k4"]
  7. [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_yhw6y"]
  8. blend_mode = 1
  9. light_mode = 1
  10. [sub_resource type="RectangleShape2D" id="RectangleShape2D_p2163"]
  11. size = Vector2(472, 288)
  12. [node name="Game" type="Node2D"]
  13. script = ExtResource("1_4dd0q")
  14. [node name="Background" type="Sprite2D" parent="."]
  15. z_index = -10
  16. position = Vector2(640, 360)
  17. scale = Vector2(0.5, 0.5)
  18. texture = ExtResource("2_qk61j")
  19. [node name="Light-Overlay" type="Sprite2D" parent="."]
  20. material = SubResource("CanvasItemMaterial_yhw6y")
  21. position = Vector2(640, 360)
  22. scale = Vector2(0.5, 0.5)
  23. texture = ExtResource("3_86s7d")
  24. [node name="HealthBar" parent="." instance=ExtResource("2_x77og")]
  25. position = Vector2(640, 58)
  26. [node name="Timer" type="Timer" parent="."]
  27. wait_time = 3.5
  28. autostart = true
  29. [node name="Overlay" type="CanvasLayer" parent="."]
  30. layer = 10
  31. [node name="Transition" parent="Overlay" instance=ExtResource("4_yc6k4")]
  32. [node name="Base" type="Area2D" parent="." groups=["base"]]
  33. collision_mask = 12
  34. [node name="CollisionShape2D" type="CollisionShape2D" parent="Base"]
  35. position = Vector2(639, 509)
  36. shape = SubResource("RectangleShape2D_p2163")
  37. [node name="EnemySpawn_1" type="Marker2D" parent="." groups=["spawner"]]
  38. position = Vector2(63, 424)
  39. [node name="EnemySpawn_2" type="Marker2D" parent="." groups=["spawner"]]
  40. position = Vector2(1222, 424)
  41. [node name="EnemySpawn_3" type="Marker2D" parent="." groups=["spawner"]]
  42. position = Vector2(641, 144)
  43. [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
  44. [connection signal="area_entered" from="Base" to="." method="_on_base_area_entered"]