game.tscn 5.3 KB

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  1. [gd_scene load_steps=12 format=3 uid="uid://c483fkssc36s"]
  2. [ext_resource type="Script" path="res://screens/game.gd" id="1_4dd0q"]
  3. [ext_resource type="Texture2D" uid="uid://ceelbowk0q0rl" path="res://assets/textures/room/Light_Overlay.png" id="2_px5xi"]
  4. [ext_resource type="PackedScene" uid="uid://odwutyui6q5g" path="res://assets/scenes/health_bar.tscn" id="2_x77og"]
  5. [ext_resource type="PackedScene" uid="uid://c27ceu18q8eyr" path="res://assets/scenes/room.tscn" id="3_hm7l7"]
  6. [ext_resource type="PackedScene" uid="uid://ce8cu4romympf" path="res://assets/scenes/transition.tscn" id="4_yc6k4"]
  7. [ext_resource type="LabelSettings" uid="uid://dcy2uk6m62egc" path="res://screens/ui_label_settings.tres" id="5_wbjut"]
  8. [ext_resource type="PackedScene" uid="uid://cbmr1tbvbheda" path="res://assets/scenes/survivor_spot.tscn" id="6_c1csp"]
  9. [ext_resource type="PackedScene" uid="uid://bw0opjv1ewa8b" path="res://assets/scenes/player_spawn_zone.tscn" id="7_k4x0x"]
  10. [ext_resource type="AudioStream" uid="uid://evkshq2p1b3t" path="res://assets/audio/Begin_V2.wav" id="9_eq4qn"]
  11. [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_yhw6y"]
  12. blend_mode = 1
  13. light_mode = 1
  14. [sub_resource type="RectangleShape2D" id="RectangleShape2D_p2163"]
  15. size = Vector2(472, 288)
  16. [node name="Game" type="Node2D"]
  17. script = ExtResource("1_4dd0q")
  18. [node name="Room" parent="." instance=ExtResource("3_hm7l7")]
  19. [node name="Light-Overlay" type="Sprite2D" parent="."]
  20. visible = false
  21. material = SubResource("CanvasItemMaterial_yhw6y")
  22. position = Vector2(640, 360)
  23. scale = Vector2(0.5, 0.5)
  24. texture = ExtResource("2_px5xi")
  25. [node name="HealthBar" parent="." instance=ExtResource("2_x77og")]
  26. position = Vector2(640, 73)
  27. [node name="Timer" type="Timer" parent="."]
  28. [node name="UI" type="CanvasLayer" parent="."]
  29. layer = 9
  30. [node name="Root" type="Control" parent="UI"]
  31. layout_mode = 3
  32. anchors_preset = 15
  33. anchor_right = 1.0
  34. anchor_bottom = 1.0
  35. grow_horizontal = 2
  36. grow_vertical = 2
  37. mouse_filter = 2
  38. [node name="WaveLabel" type="Label" parent="UI/Root"]
  39. layout_mode = 1
  40. anchors_preset = 2
  41. anchor_top = 1.0
  42. anchor_bottom = 1.0
  43. offset_top = -46.0
  44. offset_right = 224.0
  45. grow_vertical = 0
  46. text = "WAVE: 9999"
  47. label_settings = ExtResource("5_wbjut")
  48. vertical_alignment = 1
  49. [node name="PhaseLabel" type="Label" parent="UI/Root"]
  50. layout_mode = 1
  51. anchors_preset = 7
  52. anchor_left = 0.5
  53. anchor_top = 1.0
  54. anchor_right = 0.5
  55. anchor_bottom = 1.0
  56. offset_left = -123.5
  57. offset_top = -46.0
  58. offset_right = 123.5
  59. grow_horizontal = 2
  60. grow_vertical = 0
  61. text = "PHASE: SETUP"
  62. label_settings = ExtResource("5_wbjut")
  63. horizontal_alignment = 1
  64. vertical_alignment = 1
  65. [node name="NextPhaseButton" type="Button" parent="UI/Root"]
  66. layout_mode = 1
  67. anchors_preset = 3
  68. anchor_left = 1.0
  69. anchor_top = 1.0
  70. anchor_right = 1.0
  71. anchor_bottom = 1.0
  72. offset_left = -103.0
  73. offset_top = -31.0
  74. grow_horizontal = 0
  75. grow_vertical = 0
  76. theme_override_font_sizes/font_size = 34
  77. text = "NEXT PHASE"
  78. [node name="Overlay" type="CanvasLayer" parent="."]
  79. layer = 10
  80. visible = false
  81. [node name="Transition" parent="Overlay" instance=ExtResource("4_yc6k4")]
  82. [node name="Base" type="Area2D" parent="." groups=["base"]]
  83. collision_mask = 12
  84. [node name="CollisionShape2D" type="CollisionShape2D" parent="Base"]
  85. position = Vector2(639, 509)
  86. shape = SubResource("RectangleShape2D_p2163")
  87. [node name="PlayerSpawnZone" parent="." instance=ExtResource("7_k4x0x")]
  88. position = Vector2(635, 572)
  89. [node name="EnemySpawns" type="Node2D" parent="."]
  90. [node name="EnemySpawn_1" type="Marker2D" parent="EnemySpawns" groups=["spawner"]]
  91. position = Vector2(48, 426)
  92. [node name="EnemySpawn_2" type="Marker2D" parent="EnemySpawns" groups=["spawner"]]
  93. position = Vector2(1234, 424)
  94. [node name="EnemySpawn_3" type="Marker2D" parent="EnemySpawns" groups=["spawner"]]
  95. position = Vector2(641, 207)
  96. [node name="SurvivorSpots" type="Node2D" parent="."]
  97. [node name="SurvivorSpot" parent="SurvivorSpots" instance=ExtResource("6_c1csp")]
  98. position = Vector2(497, 451)
  99. rotation = -1.5708
  100. [node name="SurvivorSpot7" parent="SurvivorSpots" instance=ExtResource("6_c1csp")]
  101. position = Vector2(575, 451)
  102. [node name="SurvivorSpot8" parent="SurvivorSpots" instance=ExtResource("6_c1csp")]
  103. position = Vector2(637, 451)
  104. [node name="SurvivorSpot9" parent="SurvivorSpots" instance=ExtResource("6_c1csp")]
  105. position = Vector2(701, 451)
  106. [node name="SurvivorSpot2" parent="SurvivorSpots" instance=ExtResource("6_c1csp")]
  107. position = Vector2(497, 511)
  108. rotation = -1.5708
  109. [node name="SurvivorSpot3" parent="SurvivorSpots" instance=ExtResource("6_c1csp")]
  110. position = Vector2(497, 570)
  111. rotation = -1.5708
  112. [node name="SurvivorSpot4" parent="SurvivorSpots" instance=ExtResource("6_c1csp")]
  113. position = Vector2(778, 451)
  114. rotation = 1.5708
  115. [node name="SurvivorSpot5" parent="SurvivorSpots" instance=ExtResource("6_c1csp")]
  116. position = Vector2(778, 511)
  117. rotation = 1.5708
  118. [node name="SurvivorSpot6" parent="SurvivorSpots" instance=ExtResource("6_c1csp")]
  119. position = Vector2(778, 570)
  120. rotation = 1.5708
  121. [node name="Sounds" type="Node" parent="."]
  122. [node name="CombatStartSound" type="AudioStreamPlayer" parent="Sounds"]
  123. stream = ExtResource("9_eq4qn")
  124. [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
  125. [connection signal="pressed" from="UI/Root/NextPhaseButton" to="." method="_on_next_phase_button_pressed"]
  126. [connection signal="area_entered" from="Base" to="." method="_on_base_area_entered"]