Project for the gamedev.tv GameJam 2024

Felix Bytow 5234cf7a04 :sparkles: improved fullscreen toggle 10 miesięcy temu
assets 5234cf7a04 :sparkles: improved fullscreen toggle 10 miesięcy temu
export 9060280db8 :sparkles: configured windows and web exports 10 miesięcy temu
screens cb8bf64ef9 :sparkles: bots visually explode now 10 miesięcy temu
.gitattributes 7d3dd6025b :tada: first commit 10 miesięcy temu
.gitignore 332193604f :sparkles: added health bar 10 miesięcy temu
README.md 824ebe426d :sparkles: prepared leaderboard mechanic 10 miesięcy temu
export_presets.cfg 9060280db8 :sparkles: configured windows and web exports 10 miesięcy temu
project.godot 98313ae3d4 :sparkles: added first bots 10 miesięcy temu

README.md

Last Stand of Humanity

Entry for the 2024 gamedev.tv game jam. This is a post-apocalyptic zombie survival rogue-like tower-defense game.

Structure

  • assets/
    • audio -- Music and SFX
    • autoload -- Global/Static scenes with their scripts
    • fonts -- Fonts
    • scripts -- Reusable scripts
    • scenes -- Scenes that may be instanced with their scripts
    • textures -- Images
  • screens/ -- Top-level scenes with their scripts