Project for the gamedev.tv GameJam 2024

Felix Bytow 3b70f0f5e9 :bug: main menu wasn't centered 10 mēneši atpakaļ
assets 3313047bed :sparkles: added initial settings menu 10 mēneši atpakaļ
export 9060280db8 :sparkles: configured windows and web exports 10 mēneši atpakaļ
screens 3b70f0f5e9 :bug: main menu wasn't centered 10 mēneši atpakaļ
.gitattributes 7d3dd6025b :tada: first commit 10 mēneši atpakaļ
.gitignore 9060280db8 :sparkles: configured windows and web exports 10 mēneši atpakaļ
README.md 824ebe426d :sparkles: prepared leaderboard mechanic 10 mēneši atpakaļ
export_presets.cfg 9060280db8 :sparkles: configured windows and web exports 10 mēneši atpakaļ
project.godot 824ebe426d :sparkles: prepared leaderboard mechanic 10 mēneši atpakaļ

README.md

Last Stand of Humanity

Entry for the 2024 gamedev.tv game jam. This is a post-apocalyptic zombie survival rogue-like tower-defense game.

Structure

  • assets/
    • audio -- Music and SFX
    • autoload -- Global/Static scenes with their scripts
    • fonts -- Fonts
    • scripts -- Reusable scripts
    • scenes -- Scenes that may be instanced with their scripts
    • textures -- Images
  • screens/ -- Top-level scenes with their scripts