game.tscn 1.4 KB

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  1. [gd_scene load_steps=7 format=3 uid="uid://c483fkssc36s"]
  2. [ext_resource type="Script" path="res://screens/game.gd" id="1_4dd0q"]
  3. [ext_resource type="Texture2D" uid="uid://djifkreeh0nb4" path="res://assets/textures/game_background.jpg" id="2_qk61j"]
  4. [ext_resource type="PackedScene" path="res://assets/scenes/health_bar.tscn" id="2_x77og"]
  5. [ext_resource type="Texture2D" uid="uid://r2ph4fobqo17" path="res://assets/textures/Light_Overlay.png" id="3_86s7d"]
  6. [ext_resource type="PackedScene" uid="uid://ce8cu4romympf" path="res://assets/scenes/transition.tscn" id="4_yc6k4"]
  7. [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_yhw6y"]
  8. blend_mode = 1
  9. light_mode = 1
  10. [node name="Game" type="Node2D"]
  11. script = ExtResource("1_4dd0q")
  12. [node name="Background" type="Sprite2D" parent="."]
  13. z_index = -10
  14. position = Vector2(640, 360)
  15. scale = Vector2(0.5, 0.5)
  16. texture = ExtResource("2_qk61j")
  17. [node name="Light-Overlay" type="Sprite2D" parent="."]
  18. material = SubResource("CanvasItemMaterial_yhw6y")
  19. position = Vector2(640, 360)
  20. scale = Vector2(0.5, 0.5)
  21. texture = ExtResource("3_86s7d")
  22. [node name="HealthBar" parent="." instance=ExtResource("2_x77og")]
  23. position = Vector2(640, 58)
  24. [node name="Timer" type="Timer" parent="."]
  25. autostart = true
  26. [node name="Overlay" type="CanvasLayer" parent="."]
  27. layer = 10
  28. [node name="Transition" parent="Overlay" instance=ExtResource("4_yc6k4")]
  29. [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]