.. |
bot.gd
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cbc3ff5daf
:sparkles: during setup phase, the player can see, where enemies will spawn
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10 bulan lalu |
bot.tscn
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cb8bf64ef9
:sparkles: bots visually explode now
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10 bulan lalu |
demon.gd
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cbc3ff5daf
:sparkles: during setup phase, the player can see, where enemies will spawn
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10 bulan lalu |
demon.tscn
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550d4fb39f
:bug: fixed victory showing after game over
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10 bulan lalu |
explosion.gd
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04847ee53a
:sparkles: floor changes color according to health
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10 bulan lalu |
explosion.tscn
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74a1b72bc1
:sparkles: first kinda working prototype
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10 bulan lalu |
game_over.gd
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0854da76b8
:sparkles: added game over screen
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10 bulan lalu |
game_over.tscn
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550d4fb39f
:bug: fixed victory showing after game over
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10 bulan lalu |
health_bar.gd
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d5d62e1d9e
:sparkles: added sound when base is hit
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10 bulan lalu |
health_bar.tscn
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04847ee53a
:sparkles: floor changes color according to health
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10 bulan lalu |
intro.gd
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32470535f9
:sparkles: added a basic intro
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10 bulan lalu |
intro.tscn
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32470535f9
:sparkles: added a basic intro
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10 bulan lalu |
logo.gd
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3c09271ff9
:sparkles::recycle: some code improvements and replaced logo images
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10 bulan lalu |
logo.tscn
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3c09271ff9
:sparkles::recycle: some code improvements and replaced logo images
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10 bulan lalu |
player_spawn_zone.gd
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7a3328c3de
:sparkles: lots of balancing improvements
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10 bulan lalu |
player_spawn_zone.tscn
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c4c18c2bbc
:sparkles: added draggable survivors
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10 bulan lalu |
room.gd
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04847ee53a
:sparkles: floor changes color according to health
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10 bulan lalu |
room.tscn
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04847ee53a
:sparkles: floor changes color according to health
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10 bulan lalu |
survivor_spot.gd
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e5994968bb
:sparkles: improved drag-drop logic
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10 bulan lalu |
survivor_spot.tscn
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c21663c53e
:construction: added first survivor slots
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10 bulan lalu |
transition.gd
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74a1b72bc1
:sparkles: first kinda working prototype
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10 bulan lalu |
transition.tscn
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98313ae3d4
:sparkles: added first bots
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10 bulan lalu |
victory.gd
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196c2a4857
:construction: first loot options
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10 bulan lalu |
victory.tscn
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196c2a4857
:construction: first loot options
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10 bulan lalu |