[gd_scene load_steps=14 format=3 uid="uid://c483fkssc36s"] [ext_resource type="Script" path="res://screens/game.gd" id="1_4dd0q"] [ext_resource type="Texture2D" uid="uid://ceelbowk0q0rl" path="res://assets/textures/room/Light_Overlay.png" id="2_px5xi"] [ext_resource type="PackedScene" uid="uid://odwutyui6q5g" path="res://assets/scenes/health_bar.tscn" id="2_x77og"] [ext_resource type="PackedScene" uid="uid://c27ceu18q8eyr" path="res://assets/scenes/room.tscn" id="3_hm7l7"] [ext_resource type="PackedScene" uid="uid://ce8cu4romympf" path="res://assets/scenes/transition.tscn" id="4_yc6k4"] [ext_resource type="LabelSettings" uid="uid://dcy2uk6m62egc" path="res://screens/ui_label_settings.tres" id="5_wbjut"] [ext_resource type="PackedScene" uid="uid://cbmr1tbvbheda" path="res://assets/scenes/survivor_spot.tscn" id="6_c1csp"] [ext_resource type="PackedScene" uid="uid://bw0opjv1ewa8b" path="res://assets/scenes/player_spawn_zone.tscn" id="7_k4x0x"] [ext_resource type="AudioStream" uid="uid://evkshq2p1b3t" path="res://assets/audio/Begin_V2.wav" id="9_eq4qn"] [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_yhw6y"] blend_mode = 1 light_mode = 1 [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_lc6c4"] content_margin_left = 3.0 content_margin_top = 3.0 content_margin_right = 3.0 content_margin_bottom = 3.0 bg_color = Color(0.23697, 0.708244, 0.318218, 1) border_width_left = 1 border_width_top = 1 border_width_right = 1 border_width_bottom = 1 [sub_resource type="LabelSettings" id="LabelSettings_hn3kd"] font_size = 23 outline_size = 3 outline_color = Color(0, 0, 0, 1) [sub_resource type="RectangleShape2D" id="RectangleShape2D_p2163"] size = Vector2(472, 288) [node name="Game" type="Node2D"] script = ExtResource("1_4dd0q") [node name="Room" parent="." instance=ExtResource("3_hm7l7")] [node name="Light-Overlay" type="Sprite2D" parent="."] visible = false material = SubResource("CanvasItemMaterial_yhw6y") position = Vector2(640, 360) scale = Vector2(0.5, 0.5) texture = ExtResource("2_px5xi") [node name="HealthBar" parent="." instance=ExtResource("2_x77og")] position = Vector2(640, 73) [node name="Timer" type="Timer" parent="."] [node name="UI" type="CanvasLayer" parent="."] layer = 9 [node name="Root" type="Control" parent="UI"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="WaveLabel" type="Label" parent="UI/Root"] layout_mode = 1 anchors_preset = 2 anchor_top = 1.0 anchor_bottom = 1.0 offset_left = 10.0 offset_top = -52.0 offset_right = 234.0 offset_bottom = -6.0 grow_vertical = 0 text = "WAVE: 9999" label_settings = ExtResource("5_wbjut") vertical_alignment = 1 [node name="PhaseLabel" type="Label" parent="UI/Root"] layout_mode = 1 anchors_preset = 7 anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 offset_left = -123.5 offset_top = -52.0 offset_right = 123.5 offset_bottom = -6.0 grow_horizontal = 2 grow_vertical = 0 text = "PHASE: SETUP" label_settings = ExtResource("5_wbjut") horizontal_alignment = 1 vertical_alignment = 1 [node name="NextPhaseButton" type="Button" parent="UI/Root"] layout_mode = 1 anchors_preset = 3 anchor_left = 1.0 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -218.0 offset_top = -58.0 offset_right = -10.0 offset_bottom = -5.0 grow_horizontal = 0 grow_vertical = 0 theme_override_font_sizes/font_size = 34 theme_override_styles/normal = SubResource("StyleBoxFlat_lc6c4") theme_override_styles/hover = SubResource("StyleBoxFlat_lc6c4") theme_override_styles/focus = SubResource("StyleBoxFlat_lc6c4") text = "NEXT PHASE" [node name="LeftEnemyLabel" type="Label" parent="UI/Root"] layout_mode = 1 anchors_preset = 4 anchor_top = 0.5 anchor_bottom = 0.5 offset_left = 24.0 offset_top = 50.0 offset_right = 70.0 offset_bottom = 78.0 grow_vertical = 2 text = "9999" label_settings = SubResource("LabelSettings_hn3kd") horizontal_alignment = 1 [node name="RightEnemyLabel" type="Label" parent="UI/Root"] layout_mode = 1 anchors_preset = 4 anchor_top = 0.5 anchor_bottom = 0.5 offset_left = 1206.0 offset_top = 48.0 offset_right = 1258.0 offset_bottom = 80.0 grow_vertical = 2 text = "9999" label_settings = SubResource("LabelSettings_hn3kd") horizontal_alignment = 1 [node name="TopEnemyLabel" type="Label" parent="UI/Root"] layout_mode = 1 anchors_preset = 5 anchor_left = 0.5 anchor_right = 0.5 offset_left = -26.0 offset_top = 190.0 offset_right = 26.0 offset_bottom = 222.0 grow_horizontal = 2 text = "9999" label_settings = SubResource("LabelSettings_hn3kd") horizontal_alignment = 1 [node name="Overlay" type="CanvasLayer" parent="."] layer = 10 visible = false [node name="Transition" parent="Overlay" instance=ExtResource("4_yc6k4")] [node name="Base" type="Area2D" parent="." groups=["base"]] collision_mask = 12 [node name="CollisionShape2D" type="CollisionShape2D" parent="Base"] position = Vector2(639, 509) shape = SubResource("RectangleShape2D_p2163") [node name="PlayerSpawnZone" parent="." instance=ExtResource("7_k4x0x")] position = Vector2(635, 572) [node name="EnemySpawns" type="Node2D" parent="."] [node name="EnemySpawn_Left" type="Marker2D" parent="EnemySpawns" groups=["spawner"]] position = Vector2(48, 426) [node name="EnemySpawn_Right" type="Marker2D" parent="EnemySpawns" groups=["spawner"]] position = Vector2(1234, 424) [node name="EnemySpawn_Top" type="Marker2D" parent="EnemySpawns" groups=["spawner"]] position = Vector2(641, 207) [node name="SurvivorSpots" type="Node2D" parent="."] [node name="SurvivorSpot" parent="SurvivorSpots" instance=ExtResource("6_c1csp")] position = Vector2(497, 451) rotation = -1.5708 [node name="SurvivorSpot7" parent="SurvivorSpots" instance=ExtResource("6_c1csp")] position = Vector2(575, 451) [node name="SurvivorSpot8" parent="SurvivorSpots" instance=ExtResource("6_c1csp")] position = Vector2(637, 451) [node name="SurvivorSpot9" parent="SurvivorSpots" instance=ExtResource("6_c1csp")] position = Vector2(701, 451) [node name="SurvivorSpot2" parent="SurvivorSpots" instance=ExtResource("6_c1csp")] position = Vector2(497, 511) rotation = -1.5708 [node name="SurvivorSpot3" parent="SurvivorSpots" instance=ExtResource("6_c1csp")] position = Vector2(497, 570) rotation = -1.5708 [node name="SurvivorSpot4" parent="SurvivorSpots" instance=ExtResource("6_c1csp")] position = Vector2(778, 451) rotation = 1.5708 [node name="SurvivorSpot5" parent="SurvivorSpots" instance=ExtResource("6_c1csp")] position = Vector2(778, 511) rotation = 1.5708 [node name="SurvivorSpot6" parent="SurvivorSpots" instance=ExtResource("6_c1csp")] position = Vector2(778, 570) rotation = 1.5708 [node name="Sounds" type="Node" parent="."] [node name="CombatStartSound" type="AudioStreamPlayer" parent="Sounds"] stream = ExtResource("9_eq4qn") [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"] [connection signal="pressed" from="UI/Root/NextPhaseButton" to="." method="_on_next_phase_button_pressed"] [connection signal="area_entered" from="Base" to="." method="_on_base_area_entered"]