extends Node const FULL_SCREEN_MODES: Array[DisplayServer.WindowMode] = [ DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN, DisplayServer.WINDOW_MODE_FULLSCREEN, ] func _input(event: InputEvent): if event.is_action_pressed("toggle_fullscreen"): var current_mode = DisplayServer.window_get_mode() if current_mode in FULL_SCREEN_MODES: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED) else: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)