extends Control @onready var leaderboard_button = $Buttons/Leaderboard @onready var quit_button = $Buttons/Quit func _ready(): leaderboard_button.disabled = not Leaderboard.exists() if OS.get_name() not in ["Windows", "macOS", "Linux"]: quit_button.visible = false func _on_new_game_pressed(): get_tree().change_scene_to_file("res://screens/game.tscn") func _on_quit_pressed(): get_tree().quit() func _on_settings_pressed(): get_tree().change_scene_to_file("res://screens/settings_menu.tscn")