Commit History

Autor SHA1 Mensaxe Data
  Felix Bytow 5abf1fa46f :sparkles: some rebalancing. infinite games should now be impossible %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 9ae3e19ab0 :art: made next phase button more visible %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 351572dae0 :memo: updated README %!s(int64=2) %!d(string=hai) anos
  Felix Bytow dd7ae0dad1 :sparkles: added exports for linux %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 6031c2dbbe :sparkles: intro can be skipped with escape %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 32470535f9 :sparkles: added a basic intro %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 0c8ad42094 :sparkles: adjusted jam export %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 080027e75c :sparkles: added license info %!s(int64=2) %!d(string=hai) anos
  Felix Bytow cbc3ff5daf :sparkles: during setup phase, the player can see, where enemies will spawn %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 7a3328c3de :sparkles: lots of balancing improvements %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 550d4fb39f :bug: fixed victory showing after game over %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 74a1b72bc1 :sparkles: first kinda working prototype %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 196c2a4857 :construction: first loot options %!s(int64=2) %!d(string=hai) anos
  Felix Bytow b5a0a2cda4 :construction: working more on phases %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 0854da76b8 :sparkles: added game over screen %!s(int64=2) %!d(string=hai) anos
  Felix Bytow e5994968bb :sparkles: improved drag-drop logic %!s(int64=2) %!d(string=hai) anos
  Felix Bytow c4c18c2bbc :sparkles: added draggable survivors %!s(int64=2) %!d(string=hai) anos
  Felix Bytow c21663c53e :construction: added first survivor slots %!s(int64=2) %!d(string=hai) anos
  Felix Bytow baaea8a97b :bug: audio no longer stops when transitioning %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 468ace3d11 :sparkles: added background music %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 04847ee53a :sparkles: floor changes color according to health %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 5234cf7a04 :sparkles: improved fullscreen toggle %!s(int64=2) %!d(string=hai) anos
  Felix Bytow e085b76c2b :sparkles: shrunk the explosion a little bit %!s(int64=2) %!d(string=hai) anos
  Felix Bytow cb8bf64ef9 :sparkles: bots visually explode now %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 9169642185 :sparkles: bots have wiggly tails now %!s(int64=2) %!d(string=hai) anos
  Felix Bytow d5d62e1d9e :sparkles: added sound when base is hit %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 98313ae3d4 :sparkles: added first bots %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 763d84dbd2 :sparkles: added exit transition as well %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 3a0ae9cc24 :sparkles: added a smoother transition %!s(int64=2) %!d(string=hai) anos
  Felix Bytow 87c73d6e90 :sparkles: added temporary game background %!s(int64=2) %!d(string=hai) anos